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Text File  |  1999-11-15  |  4KB  |  108 lines

  1. # Jones 3D Puppet File
  2. #
  3. # com_mine.pup
  4. #
  5. # Puppet file for com_mc.3do
  6. #
  7. # [RT]
  8. #
  9. # (C) 1998 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Unarmed
  14.  
  15. stand            mc_stand.key                     0x10    1    2    # 1  Stand
  16. walk            mc_stand.key                    0x10    1    2    # 2  Walk
  17. run                mc_stand.key                    0x10    1    2    # 3  Run
  18. walkback        mc_stand.key                    0x10    1    2    # 4  Walk backward
  19. turnleft        mc_stand.key                    0x10    0    2    # 10 Turn left
  20. turnright        mc_stand.key                    0x10    0    2    # 11 Turn right
  21. death            mc_die.key                        0x0C    0    0    # 20 normal death
  22.  
  23. #---------------------------------------------------------------------------------------
  24. Mode=1, BasedOn=0                                                # Whip drawn
  25.  
  26. #---------------------------------------------------------------------------------------
  27. Mode=2, BasedOn=0                                                # Pistol drawn
  28.  
  29. #---------------------------------------------------------------------------------------
  30. Mode=3, BasedOn=0                                                # Rifle drawn
  31.  
  32. #---------------------------------------------------------------------------------------
  33. Mode=4, BasedOn=0                                                # Shotgun drawn
  34.  
  35. #drawweapon        mc_pull.key                        0x0C    0    2    # 62 Draw gun
  36. aimweapon        mc_aim.key                        0x1C    0    4    # 63 Aim gun
  37. fire2            mc_fire.key                        0x1A    0    6    # 66 Fire gun
  38. fire4            mc_unaim.key                    0x1A    0    6    # 68 Stop aiming gun
  39.  
  40. #---------------------------------------------------------------------------------------
  41. Mode=5, BasedOn=0                                                # Bazooka drawn
  42.  
  43. #---------------------------------------------------------------------------------------
  44. Mode=6, BasedOn=0                                                # Grenade drawn
  45.  
  46. #---------------------------------------------------------------------------------------
  47. Mode=7, BasedOn=0                                                # Special weapon drawn
  48.  
  49. #=======================================================================================
  50. Mode=8                                                             # Unarmed swimming
  51.  
  52. #---------------------------------------------------------------------------------------
  53. Mode=9, BasedOn=8                                                # Swim with weapon 1
  54.  
  55. #---------------------------------------------------------------------------------------
  56. Mode=10, BasedOn=8                                                # Swim with weapon 2
  57.  
  58. #---------------------------------------------------------------------------------------
  59. Mode=11, BasedOn=8                                                # Swim with weapon 3
  60.  
  61. #---------------------------------------------------------------------------------------
  62. Mode=12, BasedOn=8                                                # Swim with weapon 4
  63.  
  64. #---------------------------------------------------------------------------------------
  65. Mode=13, BasedOn=8                                                # Swim with weapon 5
  66.  
  67. #---------------------------------------------------------------------------------------
  68. Mode=14, BasedOn=8                                                # Swim with weapon 6
  69.  
  70. #---------------------------------------------------------------------------------------
  71. Mode=15, BasedOn=8                                                # Swim with weapon 7
  72.  
  73. #=======================================================================================
  74. Mode=16                                                            # Unarmed crawling
  75.  
  76. #---------------------------------------------------------------------------------------
  77. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  78.  
  79. #---------------------------------------------------------------------------------------
  80. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  81.  
  82. #---------------------------------------------------------------------------------------
  83. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  84.  
  85. #---------------------------------------------------------------------------------------
  86. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  87.  
  88. #---------------------------------------------------------------------------------------
  89. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  90.  
  91. #---------------------------------------------------------------------------------------
  92. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  93.  
  94. #---------------------------------------------------------------------------------------
  95. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  96.  
  97. #=======================================================================================
  98. Joints
  99.  
  100. 0=12                # 0 = Head joint
  101. 1=11                # 1 = Neck joint
  102. #2=10                # 2 = Hip joint
  103. #3=9                # 3 = Firing joint 1
  104. #5=8                # 5 = Aiming joint 1
  105.  
  106. #---------------------------------------------------------------------------------------
  107. end
  108.